unity粒子特效插件Mega Flow

你曾经想模拟风洞在你的游戏中,或有叶子的雪吹过你的村庄自然流动的建筑,加快胡同或沉降缓慢李的一个障碍,火山熔岩流动下侧或瀑布层叠岩石,或一辆车激起的叶子开车沿着公路在秋天,漩涡飞机翅膀,也许一个物体漂浮在快速移动的水、龙卷风、甚至模拟重力在对象空间,如果是这样那么MegaFlow可以帮助。

MegaFlow是一组系统,允许您使用向量场来控制对象或粒子系统 在统一的运动。向量场是一个2 d或3 d网格的值描述速度的方向和大小在太空。可以生成矢量场的系统,如玛雅流体,FumeFX,喀拉喀托火山,RealFlow等等。MegaFlow可以导入这些系统生成的文件的形式.FXD或.FGA文件,它也有一个出口国为玛雅的前女友Have you ever wanted to simulate a wind tunnel in your game, or have leaves of snow blow through your village flowing naturally around buildings, speeding up down alley ways or settling slowly in the lee of an obstacle, Lava flowing down a volcano side or Waterfalls cascading over rocks, Or a car stirring up leaves as it drives along a road in Autumn, vortices for your plane wings, perhaps an object floating along fast moving water, tornadoes, or even simulate gravity around objects in space, if so then MegaFlow can help.

MegaFlow is a set of systems that allow you to use Vector Fields to control the movement of objects or particle systems in Unity. Vector fields are a 2D or 3D grids of values that describe the direction and magnitude of velocities for that point in space. The Vector Field can be generated by systems such as Maya Fluids, FumeFX, Krakatoa, RealFlow etc. MegaFlow can import the files generated by those systems in the form of .FXD or .FGA files, it also has an exporter for Maya that will export any Maya fluid simulation to the MegaFlow .FLW format. You can then import a single frame or multiple frames into the MegaFlow system in Unity and then use that to control the movement of particles from either the Shuriken or Legacy particle system, or control movement of Rigid Bodies or just general objects. Don't worry though if you don't have access to any Fluid Simulation software as MegaFlow also comes with a system that allows you to author your own Vector Fields inside Unity using multiple splines to define flow directions and forces.

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